Darksiders seems to be a bit of a cult hit. Everyone knows about it, yet it simply does not seem to get the attention that it deserves. This week I finally managed to get my hands on it and was treated to a truly interesting gameplay experience. Fans of hack n' slash and a classic feel will certainly want to give this one a try if they haven't already!
A generational leap in video gaming always evokes special feelings. Excitement, mystery, and of course the prospect of technological developments are always major talking points, and it is not much different this time around. Yet in other ways, it really is, and that's because it seems to me as though this will be the first console generation where graphical improvements - although quite great - will not be as drastic as they had been in previous generations.
This begs the question: So then what is the main draw of the coming console generation?
Well, we don't exactly know. Not yet. Sony has unveiled their console (click here for more information) and given us tidbits of information, but we have yet to hear from Microsoft. So really all we have are some teasers, trailers, and early gameplay footage to go on. Not a whole lot.
Nevertheless, there is still plenty that a new generation of consoles could improve upon from there predecessors. Some of these improvements might take to completion what the PS3 and XBox 360 couldn't, and some could be total innovations. Whatever the case, here is what I think we should want - although not necessarily expect - in the coming console generation.
Every now and again I like to delve a bit into an MMORPG. And whether that means my twelve year old self spending his days mining coal in the world of Runescape, or more recently my somewhat older self running heroics in Azeroth, one thing is for sure: For a certain type of person, spending time in a land of fantasy with other like minded adventurers can be an exhilarating experience.
If you are not one of those people, stop reading now. You might regret it if you don't. However, if you are indeed one of those people, then continue on and discover Tera.
This week I've managed to make some more progress in the Crysis series, finally getting through Crysis 2 and ever closer to Crysis 3. So here it is, the Crysis 2 review. Does it improve upon the formula of the original title or is it a letdown? Is it a step forward, or a step backward? Take a look at the Crysis 2 Review as I attempt to answer these various questions and more, all as I twist C.E.L.L soldiers' necks all the way around, blow up C.E.L.L soliders, and do all kinds of horrible stuff to C.E.L.L soldiers that make me feel guilty. Enjoy!
Historically EA has been one of those companies that for whatever reason - be it their DRM services, customer support, or game quality - have managed to accrue a reputation that perhaps might not be in their own best interest. I have heard gamers complain about all of these things and it seems to be no secret that their public relations could use a bit of work.
Well with the launch of SimCity having turned into a bit of a disaster, with people being unable to download the game, let alone install and play it, it seemed for a while there as though EA's rather questionable reputation may indeed have become further exasperated.
Now, I am not here today to contest whether or not their reputation is warranted. Everyone has their own opinions, and it very much is a subjective thing that to a great degree depends on whether or not you personally have been affected by their various service choices. I will say this much: I find it odd that I have to have an active internet connection to launch Crysis. However, that does not imply anything about their services and whether such a requirement is a good or bad thing. I simply find it inconvenient, that is all.
Whatever the case may be, today I am here to explore whether EA's latest decision - to apologize to their customers by offering everyone who has a registered copy of SimCity one free game from their catalogue - is enough, and if it will change their customers' opinions of them.
It's finally here! The Witcher 2 review. This is a very exciting game, and with The Witcher 3 quickly approaching I thought it would be perfect timing to release a review on this game. Includes invincible half naked attackers, a mysterious werewolf, and some nekkers in a pit! Enjoy!
You don't mess with pirates.
Everybody knows that.
Between the Assassin's Creed 4 leaked trailer (which as of now has been pulled off most sites), and of course the game itself on the way so soon, I can't help but feel both excited and wary. I've spoken about this before, and I feel like in some ways the concept and announcement of this latest installment in the series has proven me wrong, but in other ways it has surely enforced my opinion on the serialization of games.
Basically, this is the way I feel: Serialization is fine, as long as it does not put a damper on creativity.
Now then the question is, has the serialization of Assassin's Creed put a damper on the franchise's creativity? It seems to me that at the very least, Assassin's Creed is playing to its strengths more than ever. It is a game that has relied heavily on history and all the potential it provides in a story telling capacity.
So what am I saying? I'm saying that pirates are great for fiction.